About Kape

UX researcher

Keyboards, Controllers and MapleStory UI

Heuristic Evaluation of MapleStory UI Assessment based on established human factors and design principles. High Priority Selecting [Help Guide] inside the Menu category redirects the player immediately to the website. Users should be properly warned when they are going to be redirected outside of the game. Functionality Issue/Bug – Continue reading Keyboards, Controllers and MapleStory UI

MapleStory 2017: Where’s my Community

It’s 2017 and MapleStory is still alive and kicking. I keep returning to the game every now and then since I quit around 2012. The experience of returning is a struggle between nostalgia and curiosity.   MapleStory Global is the game that shaped my humble beginnings as an online Continue reading MapleStory 2017: Where’s my Community

Ten things we know to be true – Google

[Original Source – https://www.google.com/about/company/philosophy/ . This link is redirecting. I posted the original here to work as reference to an article I wrote] We first wrote these “10 things” when Google was just a few years old. From time to time we revisit this list to see if it still Continue reading Ten things we know to be true – Google

SEO and UX Analyst skills in the World of Google

Google’s principles or as they call it, “Ten things we know to be true“, should be a guide for designers, marketers, and developers around the World. Or more like around the World of Google. After years of seeing algorithm changes, there’s one thing that has been very steady, Continue reading SEO and UX Analyst skills in the World of Google

Rise of the Tomb Raider 2016

I’ve been playing an array of games in the last 4 months. Games like Assassin’s Creed Syndicate, Mad Max, Black Ops III, and Metal Gear Solid V. None of them have reached the level of synchronicity and immersion that I like in a game. Then I started playing Continue reading Rise of the Tomb Raider 2016

Gamification against procrastination

Whenever I need a plan or guidance to get back on track (after vacations or major event), I use task managing or productivity apps. I accept that sometimes I have a problem with procrastination and gamification is the key. Productivity/Reward apps have been great for me. It’s the gamification Continue reading Gamification against procrastination

Windows 8: A learning experience

I’ve been using Windows 8 for two months. Everything that I learn about Windows new OS is by personal experience using my laptop or by searching the web when frustrations become anger. Yes, it’s entertaining. I like learning new tricks but there’s so much to learn and that’s not necessarily a Continue reading Windows 8: A learning experience

How to deal with Windows 8 (on a PC).

laptop windows 8

How to deal with Windows 8 (on a PC). After much thought, I did the upgrade from Windows 7 to Windows 8. I read articles stating that the whole Metro UI is a horrible nightmare. On the other hand, I also read about the Windows Store and the Continue reading How to deal with Windows 8 (on a PC).

Annual Events in Online Communities

Recent visit to Disneyland

Disney’s Halloween event, Haunted Happenings in Salem, friends gathering for a scary night, and kids trick-or-treating around the neighborhood… What’s the common denominator? Halloween is an annual event that compels many people to visit certain places, meet other people, and do things they don’t usually do. Annual events Continue reading Annual Events in Online Communities

Facebook UX

FBcomic 01 Sometimes adding someone on Facebook isn’t as easy as typing Mary Williams. Of course, without considering the amount of Mary Williams registered. However, how cool would it be for Facebook to include a code (QR code) that links to the users’ profile? I quick scan with a profile Continue reading Facebook UX