Keyboards, Controllers and MapleStory UI

Heuristic Evaluation of MapleStory UI Assessment based on established human factors and design principles. High Priority Selecting [Help Guide] inside the Menu category redirects the player immediately to the website. Users should be properly warned when they are going to be redirected outside of the game. Functionality Issue/Bug – Continue reading Keyboards, Controllers and MapleStory UI

MapleStory 2017: Where’s my Community

It’s 2017 and MapleStory is still alive and kicking. I keep returning to the game every now and then since I quit around 2012. The experience of returning is a struggle between nostalgia and curiosity.   MapleStory Global is the game that shaped my humble beginnings as an online Continue reading MapleStory 2017: Where’s my Community

Maple Story: The AFK community

After more than 20 interviews with players and more than a few months playing the game, I found out that MapleStory wasn’t interested in User experience design. It seems like they just wanted to find new ways to make money with what they already had. I get that Continue reading Maple Story: The AFK community