MapleStory 2017: Where’s my Community

It’s 2017 and MapleStory is still alive and kicking. I keep returning to the game every now and then since I quit around 2012. The experience of returning is a struggle between nostalgia and curiosity.   MapleStory Global is the game that shaped my humble beginnings as an online Continue reading MapleStory 2017: Where’s my Community

Annual Events in Online Communities

Recent visit to Disneyland

Disney’s Halloween event, Haunted Happenings in Salem, friends gathering for a scary night, and kids trick-or-treating around the neighborhood… What’s the common denominator? Halloween is an annual event that compels many people to visit certain places, meet other people, and do things they don’t usually do. Annual events Continue reading Annual Events in Online Communities

Facebook UX

FBcomic 01 Sometimes adding someone on Facebook isn’t as easy as typing Mary Williams. Of course, without considering the amount of Mary Williams registered. However, how cool would it be for Facebook to include a code (QR code) that links to the users’ profile? I quick scan with a profile Continue reading Facebook UX

Social games that aren’t really social

Have you tried to have a conversation playing DrawSomething but failed badly? Have you ever gifted an item in (insert your favorite Facebook game) with the hope that someone might get the message and give that same item back to you? Have you felt like a nuisance every Continue reading Social games that aren’t really social

Maple Story: The AFK community

After more than 20 interviews with players and more than a few months playing the game, I found out that MapleStory wasn’t interested in User experience design. It seems like they just wanted to find new ways to make money with what they already had. I get that Continue reading Maple Story: The AFK community